The Converged Reference

Slow Techno
Production Bible

Everything that actually matters for minimal techno at 95–105 BPM. Distilled from real artists, buried forum posts, RBMA lectures, and practitioner interviews. No filler. No "experiment with." Just recipes.

Tempo 95–105 BPM Tracks ≤ 8 Peak -6 dBFS Philosophy Subtract
01

Kick Design at 100 BPM

The 909 was designed for 130 BPM. At 100, its decay is too short — 600ms of silence between hits exposes every flaw.

Three-Layer Kick Architecture

LayerRangeSourceRole
Sub20–120 HzSine wave, LP @ 120 HzWeight, chest-rattle. Start at -8 dBFS.
Body120–400 HzBandpass 120–400 HzFelt impact, mid-punch.
Click400 Hz+Short noise/transientIdentity, small-speaker translation.

At slow tempos, the sub tail can extend 200–400ms without interfering with the next hit. But this also means every kick is more exposed — a poorly designed kick at 100 BPM is far more noticeable than one at 135.

Operator Kick Patch
Osc ASine, fixed ~50 Hz
Pitch EnvStart +48 semi, exponential decay 5–30 ms
Osc BTriangle, mid-punch, decay 135 ms
Osc CBeater click, very short decay ~57 ms
Osc DWhite noise, decay ~45 ms
FilterLP 12dB @ 425 Hz
TipOffset sine phase so it doesn't start at zero — creates natural click

Tuning kicks to key is non-negotiable. Target 48–55 Hz. Pitch up a few octaves, check against your root note, pitch back down. G# at 52 Hz is a producer-recommended sweet spot.

Frequency Zones

ZoneRoleAction
40–60 HzKick sub (chest-rattle)Sine tail lives here
80–120 HzClub punch (most important)Shape attack transient here
130–250 HzMud / boom zoneAlmost always CUT
3–5 kHzCrack / attackSubtle boost for definition

Phase & Processing

Zoom to sample level — ensure zero-crossings align between layers. Use polarity flip to test. Fade the kick tail rather than relying solely on amp decay — use the filter envelope to close the LP as the kick decays. Add saturation before final EQ to gently tame transients.

02

Bass as Lead

In minimal techno, bass and lead are rarely separate. The filter cutoff is your instrument — closed it's sub, open it's a lead.

Surgeon literally split the same synth into two mixer channels — one EQ'd for bass, the other delayed by a quarter bar with swept midrange EQ — then performed arrangement by dubbing faders up and down. The bass and lead were the same sound, differentiated only by real-time filtering.

Waveform Selection

WaveCharacterUse Case
SawAll harmonics, richest spectrumStandard for bass-as-lead — most material for filter to sweep
SquareOdd harmonics, hollowClassic techno bass, add PWM for movement
TriangleMild odd harmonicsSubtle visibility without aggression
SineNo harmonicsSub layer only — invisible on small speakers alone

The 3 Valid Kick/Bass Configurations

ConfigKick OwnsBass OwnsBest For
AAll sub (long tail)Mid-bass melody only (HP @ 80 Hz)Very sparse, 4–5 elements. Purest minimal.
B ★Transient + short subSeparate sine sub between kicks (sidechained) + melodic bass (HP @ 100 Hz)Heavy slow techno. Recommended.
CClick + punch only (HP @ 60 Hz)Full range saw, filtered @ 400 HzQuick sketches, rawer sound.
Repro-1 "Bass That IS the Lead"
OscillatorSaw
Filter24dB LP, cutoff 350 Hz, res 15%, env amount 50%
Filter EnvA=0, D=1.2s, S=20%, R=300ms
Amp EnvA=0, D=2s, S=40%, R=500ms
GlideON, 40ms
AutomateCutoff 350 Hz (bass) → 1.2 kHz over 16 bars (lead) → back

Psychoacoustic bass trick: Saturate the sub, then LP at 300 Hz. Harmonics at 100–200 Hz+ let the brain "hear" bass even on speakers that can't reproduce 50 Hz. A 1–2 dB boost at 4–5 kHz on bass adds clarity that translates on phones and laptops.

Bodzin's Technique

Bass is "almost always very gritty" with multiband distortion (heavier on low-mids, subtler on highs). Filter cutoff is the primary performance parameter — automated alongside drive, resonance, feedback, glide, detuning, and LFO targets simultaneously. Each creates micro-variation that prevents monotony.

03

Warmth & Saturation

Multiple gentle stages beat one heavy stage every time. The cumulative effect of subtle processing across the chain creates cohesive analog feel.

Saturation Types

TypeHarmonicsCharacterTool
TubeEven (2nd, 4th)Warm, smooth, musical. Acts as gentle compressor.Dynamic Tube, Diva/Repro internal
TapeOdd + evenRounds transients, glues. Slow compression behavior.Airwindows ToTape
TransistorOdd (3rd, 5th)Grittier, midrange presence. Helps small speakers.Saturator Analog Clip, Pedal OD
Soft clipMixedRounded peaks, subtle density.Glue Compressor clipper

DIY "Sound Heater" Rack

6× Dynamic Tube in series. Vary models (A/B/C), no two identical. Keep everything subtle — magic comes from stacking.

#ModelBiasDriveTone
1A~20%~15%0.30
2B~25%~15%0.35
3C~15%~10%0.25
4A~20%~15%0.40
5B~25%~10%0.30
6C~20%~15%0.35

After the 6 tubes: Saturator in Sinoid Fold mode, Drive 0 dB, Dry/Wet 15–25%. Optionally add EQ Eight as gentle LP above 8–10 kHz. Map macros: Drive → all Bias knobs, Tone → all Tone knobs, Saturate → Saturator Dry/Wet.

Radiator Replacement (Ableton Stock)

Saturator in Analog Clip (drive 3–6 dB, Soft Clip on) → EQ Eight (low shelf +2 dB @ 200 Hz, high shelf -2 dB @ 6 kHz) → Dynamic Tube Model B (low drive). This approximates the Altec 1567A tube mixer that Radiator models.

Noise, Hum & Drift

Noise floor as composition: Layer at -30 to -20 dB — felt more than heard. Sidechain to main elements so it breathes. Use Operator (sine at 50/60 Hz + noise osc, very low) or free Izotope Vinyl.

Oscillator drift: Use Diva's Voice Drift knob or Repro's built-in drift. For others: extremely slow sine LFOs (0.01–0.1 Hz) modulating pitch at 0.1–1.5% depth, different rates per oscillator. Route same modulation to resonance and filter frequency at tiny amounts.

Free alternatives: Airwindows ToTape & Desk, Analog Obsession CHANNEV, Klanghelm IVGI (closest to Radiator character), Softube Saturation Knob, Camel Crusher.

04

Hit Hard = Hit Soft

A track at -8 LUFS with preserved dynamics physically hits harder on a Funktion-One than one crushed to -5 LUFS. The physics are real.

Why This Works

Club limiters: Every club runs limiters. An already-crushed track gets crushed again, destroying transients. Speaker physics: A constantly hot signal keeps cones at high excursion, constantly distorting. Dynamic signals allow speakers to rest, producing cleaner peaks. Human hearing: The ear resets during quiet sections. No quiet = no loud.

Target a crest factor of 8–12 dB (peak minus RMS). Below 8 = over-compressed. Above 15 = transients too hot. Use saturation and soft clipping on drums to tame peaks without destroying feel.

Gain Staging Numbers

StageLevel
Individual tracks average-18 dBFS (where analog-modeled plugins behave correctly)
Kick peaks-8 to -10 dBFS
Mix bus peak-6 dBFS before mastering
Final master (club)-6 to -8 LUFS, true peak -1 dBTP

Sidechain as Architecture

Sidechain compression is structural, not an effect. Standard: compressor on bass, sidechained from kick, 4:1, fast attack, 30ms release, 3–6 dB gain reduction. Advanced: frequency-selective sidechain — compress only below 120 Hz, leaving upper harmonics untouched. Ghost kick: muted kick drives sidechain consistently even when audible kick pattern changes.

Pre-Finish Checklist

05

Groove & Micro-Timing

At 100 BPM, a 16th note = 150ms. The same swing percentage shifts offbeats 30% more than at 130 BPM. Use lighter values.

Swing at Slow Tempos

Most minimal techno uses 1/16 swing at 50% — meaning no global swing at all. Groove comes from selective micro-timing offsets on individual hits, not a global parameter. Research confirmed: 10–30ms performer timing deviations trigger stronger physical entrainment than quantized versions.

OffsetEffect
5–15 msSubliminal — felt but not heard
15–30 msAudible "drag" or "push" — sweet spot for groove
30–50 msFlammy, intentionally off-grid

Velocity Patterns

Hi-hats: descending/ascending pattern on 16ths — 100, 70, 85, 60, 100, 65, 90, 55. Ghost notes at velocity 20–50 on weak subdivisions. Barely audible solo'd, adds movement in context.

Digitakt II Specifics

Conditional triggers: 50–70% probability on non-essential percussion. Lock essential pillars at 100%. A:B format (2:4 = play on 2nd cycle out of 4) turns 1-bar patterns into 4 bars of variation. Combine with free-running LFOs on filter cutoff, decay, and attack for continuous humanization.

The breathing effect: Offset bass by an 8th note (300ms) or 16th note (150ms) from the kick. Sidechain ducks bass on kick, releases to let bass swell. Kick pushes air out, bass pulls it in. Match compressor release to tempo.

06

Subtractive Arrangement

Build your full loop with ALL elements. Fill the timeline. Then subtract — mute, remove, filter down. It's easier to hear when something is bad than to imagine something good.

The 16-Bar Grid

IntervalChange
Every 16 barsIntroduce or remove one element
Every 32 barsSignificant change (filter sweep, new melodic element)
Every 64 barsMajor structural shift
Intro / Outro32–64 bars beat-only (DJ-friendly)

Typical 7-Minute Arc

0:00–1:00 Sparse filtered intro · 1:00–2:30 Element introduction at 16-bar intervals · 2:30–4:00 Core groove, subtle automation · 4:00–5:00 Tension peak or breakdown, kick drops, filter sweep · 5:00–6:00 Return with full groove · 6:00–7:00 Gradual subtraction back to minimal state

Ghost kick technique: Short sine pulse on a muted track, 4-on-the-floor, routed as sidechain input to all compressors. Your audible kick can syncopate, drop out, change pitch — the pumping stays constant. Your arrangement changes but the physics of the mix don't.

The Rule of Never More Than 5

Never have more than 5 elements playing simultaneously. If you open a 9th track, delete one. One automation per track maximum. Filter cutoff on the bass = your "movement." The track should feel like it's always about to lose something, not gain something.

07

Reverb & Space

Villalobos: "Dry recordings are timeless, and reverb recordings are always fixed to the time of a technology."

Hood brought Minimal Nation to mastering completely dry. The spatial dimension that defined the album came at the very end, applied by someone with fresh ears. Keep things dry by default. Add reverb with extreme intention.

Reverb Return Processing

High-pass return at 200–600 Hz (prevents mud). Low-pass at 4–8 kHz (prevents metallic harshness). Sidechain return to dry signal — reverb ducks when source plays, blooms in gaps. Pre-delay synced to 1/64 or 1/32 preserves transient clarity.

SourceDecay Time
Percussion150–300 ms (1/16 to 1/8 note — dies before next hit)
Stabs / Chords600–1200 ms
Atmosphere2000–4000 ms, automated

Dub Delay as Composition

Delay → EQ → reverb → saturation. Remove lows for thin dubby character, remove highs for lo-fi. Placing saturation after delay and reverb mimics redlining the channel on an analog mixer — where classic dub techno warmth actually comes from. Feed ONE hit, delay creates rhythmic pattern. Automate feedback 60–70% for 8 bars, then pull back.

Width Rules

Kick + bass: 100% mono, center, dry. Always. Hats/percussion: slight stereo, subtle delay sends. Pads: wider, reverb sends, but roll off reverb below 200 Hz. Put warmth chain AFTER reverb on return track — makes reverb sound vintage instead of digital.

08

Frequency & Club Translation

Tracks that sound thin at home sound enormous on club systems. Less low end often = more perceived bass on Funktion-One.

Frequency Allocation

ZoneRangeWhat Lives Here
Sub20–60 HzKick fundamental + bass fundamental ONLY
Low mid60–250 HzKick body + bass body. Cut narrow at 200–300 Hz on non-bass
Mid250 Hz–2 kHzPad, melody, percussion body. Sparse by design.
High mid2–8 kHzHats, rim clicks, bass "cut"
Air8–16 kHzNoise floor, hat shimmer. Roll off for vintage.

Only ONE element dominates each zone at any moment. Kick and bass take turns — sidechain enforces this mechanically. High-pass non-bass elements aggressively: claps at 300 Hz, hi-hats at 200 Hz+, synths at 80–150 Hz.

Mono below 150 Hz. Use mid/side EQ to remove bass from side channel. Pheek (mastering engineer): "I usually put everything under 150 Hz in mono. This really solidifies the low-end." Check in mono regularly — if it sounds good summed, it translates to most club systems.

Reference with a spectrum analyzer: Load a reference track you love. Compare where energy sits. Match your track to that, not to what your monitors suggest. Excessive sub below 40 Hz eats headroom and creates mud on club systems. Clean, focused bass at 50–80 Hz with harmonics to 200 Hz+ moves the room while staying clear.

09

The "Between" Sounds

The textures that aren't drums, bass, or pads — the sounds that fill the spaces between — define minimal techno's character more than primary elements.

Filtered Noise Sweeps

White noise → LP filter with ~50% resonance → automate cutoff upward over 8–16 bars → send to ping-pong delay. Automate both HP and LP filters independently for complex movement. Process through long reverb, sidechain to kick for rhythmic pumping.

Resonant Filter Pings

Route a trigger impulse to a filter with resonance set just below self-oscillation. Filter frequency determines the pitch. Result: decaying tonal percussion — snappy and musical. In Diva: crank Ladder or Cascade resonance, use filter envelope as pitch envelope. This is the "Buchla bongo" sound across minimal techno.

Self-Oscillating Filters as Instruments

All oscillators to zero. Crank resonance past self-oscillation. Key tracking to 100% — filter becomes a playable sine oscillator. Modulate cutoff with audio-rate signals for FM-like effects. Ride resonance at the edge of self-oscillation for a "living" filter sound where small automation changes create dramatic shifts.

Repro-1 Filter Ping
OscillatorVolume at ZERO
Resonance~90%
Filter EnvVery short — A=0, D=50–150ms, S=0
ResultPitched tonal percussion from the filter alone

Tape Hiss / Room Tone

Constant low-level noise through LP at 4–5 kHz on a dedicated always-on track. Makes silence sound full. Sidechain to main elements. This is structural — the "air" that digital production lacks.

10

Harmony & Theory

Open fifths. No thirds. Hypnotic ambiguity through harmonic stasis.

The Open Fifth

Root + fifth, no third. Without the third, the chord is "chameleon-like" — sounding major where major is expected, minor where minor is expected. In saturated contexts, thirds sound muddy while bare fifths remain crisp. Root + minor seventh (no third) creates suspended, unresolved quality for pads.

Chord Movements

MovementCharacterUse
i → bVIIConstant tension, no resolutionLoops indefinitely — backbone of countless tracks
i → ivClassic melancholicDark but not aggressive
i → VISlightly hopefulDeeper, more emotional
i → vDarkest, most hypnoticHood / Mills vibe

Modal Flavors

Dorian (raised 6th) — brighter minor, groovy. Detroit-influenced. Aeolian (natural minor) — cold, dark. Berlin/Berghain. Phrygian (flat 2nd) — exotic, ritualistic. Dozzy-style hypnotic.

Harmonic rhythm is extremely slow. One chord per 4–8 bars is common. One chord for the entire track is valid. When chords do change, the movement feels seismic because everything else has been static. A bass note moving by a fifth every 8 bars provides harmonic motion without chords.

11

Signal Chain

Cut first, shape second, glue last.

Per-Track Order

Corrective subtractive EQ → Saturation → Compression → Tonal additive EQ. The "EQ sandwich" — cutting before compression prevents resonances from triggering unnecessary gain reduction. Post-compression EQ shapes tone after compression has changed harmonic balance.

Master Bus Chain

HP filter 20–25 Hz (24 dB/oct) → Corrective EQ (subtle moves only) → Optional multiband compressor (2–3 dB max GR per band) → Glue Compressor 2:1–4:1, 10–30ms attack, auto release, 2–4 dB GR → Optional subtle saturation → LP 18–20 kHz → Transparent limiter -1 dBTP ceiling (no more than 3–4 dB reduction)

Glue Compressor hidden trick: Set Soft on, Range to 0 (bypasses compression), drive Makeup gain. It becomes a 2× oversampled soft clipper — zero attack, zero release peak shaping. Tames drum peaks while adding density. Many producers skip the compressor entirely and just use the clipper.

Soundtoys → Ableton Replacements

SoundtoysUse Instead
Radiator6× Dynamic Tube warmth chain
DecapitatorSaturator (Analog Clip) or Pedal (OD)
Plate reverbAbleton Reverb + warmth chain on return
MicroshiftChorus-Ensemble (very subtle settings)
12

Artist Philosophy

Every artist researched — without exception — converges on constraint as creative engine.

"When I didn't have anything, I had to squeeze blood from it. That caused me to really use my mind, which is the most powerful computer in the universe."

— Robert Hood

Hood made Minimal Nation on pawnshop instruments for $100. He traced minimalism to funk breakdowns: "The best part of the record was always the breakdown. I saw what that did to people if you extended that break… Stay in the pocket and watch it put people in a trance."

"Dry recordings can be timeless and reverb recordings are always fixed to the time of a technology."

— Ricardo Villalobos

On soft kicks: "Harder bass drums with long decay don't leave much space in the mix for all the other stuff and details." Tracks that sound enormous in clubs often sound underwhelming at home — by design.

"That thing of when people say 'right then, today, I'm going to make a dark techno track.' That attitude is the absolute recipe for shit music."

— Surgeon

Surgeon split one synth into two channels for the bass/lead duality. He advocates deliberate discomfort: "When you become comfortable — sometimes it's time to tear that all up and become uncomfortable again."

"Creating a repetition in which we feel comfortable. You don't expect annoying elements inside, but rather you get lost in the loop."

— Donato Dozzy

Dozzy and Neel's Voices From The Lake process: after intensive live jamming, they drove 200km in a Mercedes listening through a 9-speaker Bose system without speaking. Then almost entirely reworked the live recording. Willingness to destroy good work in pursuit of the right work.

The Three Recipes

Recipe 1 — "The Hood" · Digitakt 2 + Repro-1
Tempo98–102 BPM
Digitakt4 drum tracks max: kick (909, LP ~70), HH (HP, velocity variation), rim OR clap (dry, sparse), one perc (one step per bar, conditional trigs)
Repro-1Bass: saw, cutoff 30%, res 15%, 2–3 note pattern. Optional pad: square, cutoff 20%, slow LFO, mix LOW.
Ableton8 tracks max. Introduce one element / 16 bars. Remove one / 16 bars. Never >5 simultaneous.
Recipe 2 — "All Ableton" · Operator + Drum Rack
Tempo100 BPM
Drums4 pads only. Warmth chain on entire drum rack bus. Swing 54–56%.
BassOperator: Alg 1, saw 80%, LP24 800 Hz, res 20%, filter env D=2s S=30%.
SendsPing-pong 3/16 fb 25% (rim @ 20%). Reverb 3–4s, HC 3 kHz, warmth chain after.
Recipe 3 — "Diva Minimal" · Diva + Digitakt 2
Tempo100 BPM
BassJUNO saw, Cascade LP24, cutoff 400 Hz, res 10%, env 40%, mono + glide 30ms. 2 notes/bar.
PadJUNO square, cutoff 200 Hz, chorus ON, A=1s, sustain ∞, R=2s. One held note 32 bars. Automate cutoff 200→600 Hz.
DrumsDigitakt 2, same as Recipe 1.

The Rules (All Recipes)

13

Production Gems

Specific tricks buried in interviews and forums that courses never teach.

The Bodzin Bass Recipe

Stephan Bodzin — Signature Bass
OSC 1Saw +0
OSC 2Saw +7 semitones (a fifth up!)
OSC 3Triangle -12 (octave below, for sub weight)
NoiseTouch of noise mixed in
FilterClosed, soft attack, long decay, long release
DistortionEmphasize low-mids
KeyLOTS of automation — cutoff, drive, resonance, glide. "The magic comes from turning a LOT of synth knobs"
In DivaJUNO or Moog mode. Two saws (one a fifth apart). Triangle sub. Cascade filter. Automate everything.

Bodzin's Glide Manipulation

He changes the glide/portamento amount within a phrase — not just set-and-forget. Some notes slide, others don't. This makes robotic sequences feel human and unpredictable.

Bodzin on Presets

"What's very important is that this synth doesn't save any presets. I have to create any sound from scratch and very much live. This leads to random results, random errors and random highlights."

— Bodzin on the Moog Matriarch

Translation: On your Digitakt 2 and Diva, start from INIT patches every time. Don't load presets. The 30 seconds it takes to build a patch gives you ownership of the sound.

Bodzin on Melody + Sound Design

"A good melody is only half as good with the wrong sounds. With the right sound, that stupid little 3-tone thing becomes a powerful enduring evolving part with character."

Specific Tricks from Felix Lehrer's Workflow

TrickHow
Breakbeat-under-kickLayer a micro-breakbeat slice (10–20ms) under the 909 kick. Just a noise transient changes the feel — kick sounds pluckier and organic.
Ghost sidechainGhost kick and ghost hat tracks that never play audibly but drive sidechain. Arrangement changes but groove physics don't break.
Tuned rideModulate ride cymbal pitch with slow LFO (same as manually tweaking 909 tuning). Creates tonal movement that interacts with harmony.
Bit-crush in keyRedux in Ableton tuned to root note or fifth of track key. Aliasing artifacts become harmonically related instead of noise.
M/S EQ on synthsRemove bass from sides, keep in mid (mono). Tight low end + stereo width up top.
LFO on clap releaseModulate clap RELEASE time with LFO. Each clap = slightly different length. Simulates manual performance.

The MusicRadar Minimal Tip

"Program synth patches with short decay times and zero sustain, turning the sound into a series of blips. Decay time can be automated to add interest. A lot of minimal producers get a great deal of mileage out of making tiny, almost imperceptible adjustments to sounds as the track progresses."

14

Your Gear → Your Recipe

Hood used an Akai XR20, a microKorg, and a Yamaha QY1000. Handheld Japanese electronics and borrowed gear. You have 10× that.

What to Use for Slow Minimal (~100 BPM)

RoleUse ThisWhy
ALL drumsDigitakt 2Hands-on, performance-oriented, conditional trigs
Bass/leadRepro-1 or Diva (JUNO mode)Best analog modeling you own, mono, filter character
Pad (if needed)Diva (poly) or Repro-5Warm poly, built-in chorus, drift
Arrangement/mixingAbletonSession view for jams, arrangement for editing
Warmth/saturationDynamic Tube chainOn every track, drum bus, returns, master
Sub layerOperator (sine/saw filtered)Simple, CPU light, precise
EffectsEcho, Reverb, Auto FilterWobble, plate-style verb, filter sweeps

DON'T use for this genre: Serum 2, Sylenth, Hive. Too clean and digital for this aesthetic. Save them for other projects. For slow minimal, Diva and Repro are your weapons.

The One-Session Recipe

  1. 01 Digitakt 2: program kick + hat + one perc (4 tracks max)
  2. 02 Repro-1: make bass patch from init (saw, filter low, glide on)
  3. 03 Write 1-bar bass loop, 3 notes maximum
  4. 04 Warmth chain on bass, on drum bus, on master
  5. 05 One reverb return (plate style) with warmth chain after it
  6. 06 One delay return (ping pong or dub)
  7. 07 Perform arrangement live in session view → record
  8. 08 Edit recording in arrangement view (trim, not add)
  9. 09 Total tracks: 6–8 maximum
  10. 10 Finish in one session. Export. Move on.

Bodzin's One-Take Method

He performs tracks live rather than building bar-by-bar. His album Boavista came from selecting 25 pieces from a huge collection, editing/sculpting to 17. "Less pondered-over, more direct and immediate."

For you: Stop building 64 bars in arrangement view. Start with 8 bars in session view. Perform variations live with Digitakt 2. Record the performance. THAT is your arrangement. Edit the recording — trim, not add.

15

Essential Listening

Study these for your specific sound: slow, ~100 BPM, minimal.

ArtistWhatWhy
Robert HoodMinimal NationThe blueprint. Study the spaces, not the sounds.
Planetary Assault SystemsCatalogueLuke Slater — 30 years of perfecting craft.
TadioChronicles of the FutureContemporary Mills-school.
Token RecordsFull catalogueConsistently high quality standard.
Ricardo VillalobosAnything on PerlonDeep, organic, groovy.
Stephan BodzinPowers of Ten, BoavistaMelodic but minimal philosophy.

What to Listen FOR

16

Hidden Artist Stories

The buried context that changes how you understand the music.

Hood's Actual Gear

Akai XR20 drum machine. microKorg for basslines. Yamaha QY1000 for sequencing. Tiny handheld Japanese electronics and pawnshop instruments for ~$100 each. "When I didn't have anything, I had to squeeze blood from it."

Hood on What Minimal Actually IS

"It's not just about a kick drum, a hi-hat, a bassline or some Morse code sound, for the sake of being minimal. It's about finding rhythm inside rhythms. If you listen closely to some of those tracks, you find other hidden rhythms inside of the rhythm."

Translation: The hi-hat pattern IS a melody. The kick pattern IS an arrangement. The space between hits IS a sound. Stop thinking of drums as "just drums."

Villalobos' "Easy Lee" Story

His wife made him add the bassline. He would have left it as just drums and voice. Sometimes you need someone outside your head. His tight circle is 10–15 people sharing 4 studios behind Berghain. The feedback loop is tiny and trusted.

Villalobos on Groove

"The most important thing about dance, the secret about the dancefloor, is the rhythm. What relationship the bass drum has with the hi-hat, the snare and the bassline in-between — only little differences define whether it is groovy or not."

Translation: Groove is not swing percentage. It's the RELATIONSHIP between timing of kick, hat, snare, and bass. Move the hat 5ms late. Move the bass note 10ms early. Program by feel, not by grid.

Villalobos' Soft Kicks — On Purpose

"His tracks might sound soft at home, but in the night club the story is quite different. Harder bass drums with long decay don't leave much space in the mix for all the other stuff and details."

If your kick sounds "not hard enough" on monitors but the mix has detail and space, it might be PERFECT for a club. Don't judge club music on laptop speakers.

Hood's 909 Approach

Each voice serves a clearly defined role. The kick is not just rhythm — it's the pulse. Hi-hats structure space. Claps/rimshots build tension without overwhelming. He works with subtle variations within static patterns — adding an offbeat, altering velocity minimally, shifting an accent slightly. Alternating higher and lower-pitched kick drums. Using ride cymbals to introduce transitions.

17

Sources & Further Reading

The actual interviews, forums, and articles this guide is built from. Open in new tabs to go deeper.

Artist Interviews & Profiles

SourceTopic
RBMA DailyRobert Hood — Minimal Nation track-by-track breakdown
DJ MagHow Hood's Minimal Nation became the defining work of minimal techno
XLR8RRicardo Villalobos — "Sacred Art" (dry recordings, groove philosophy)
Sound On SoundSurgeon — studio techniques, bass/lead duality, dub influence
Orb MagDonato Dozzy — decoding a musical language, hypnotic repetition
Production Music LiveStephan Bodzin — bass/lead sound design recreation
Sound On SoundElektron Digitakt II — full review & capabilities

Kick Drum Design

SourceTopic
AudiotentAnatomy of the techno kick — layers, frequency zones, processing
AulartCustom kick drum with Ableton Operator
Studio BrootleTechno kick Ableton rack
Toolroom AcademyPerfecting your techno kick
D. Sokolovskiy3 ways to make a kick drum from scratch
Ableton ForumFat, clear heavy kicks for techno — community thread
KVR AudioKick drum analog synthesis — three questions

Bass, Saturation & Warmth

SourceTopic
Sound On SoundSaturation strategies — stacking, types, signal chain placement
MusicTechMaking subs cut through on small speakers (psychoacoustic bass)
Sound On SoundSoundtoys Radiator review — what it actually does
KVR AudioSoundtoys Radiator — community discussion & alternatives
LiveschoolEnriching digital sounds with noise, textures, vinyl crackle
GearspaceSimulating analog oscillator drift
Uniphonic7 expert tips to master u-he Diva for sound design

Dynamics, Mixing & Club Translation

SourceTopic
iZotopeCrest factor — what it is and why it matters
Mastering The MixMixing with levels — gain staging reference
Music Guy MixingGain staging cheat sheet
Pheek's Audio ServicesBass line and low-end mixing tips (mono, referencing, HP)
Sage AudioHow to mix for clarity
BestCarAudioSpeaker distortion & cone excursion — the physics of "hit hard"
Plugin Music SchoolHow to mix techno like a pro

Groove, Arrangement & Sidechain

SourceTopic
Ableton — Making MusicArranging as a subtractive process
Ableton ForumTechno: to swing or not to swing?
Music PsychologyMicrotiming in swing and funk — the science of groove
FaderProGhost sidechain compression technique
EDMProdSidechain compression — 5 tips for tighter mixes
GearspaceGetting those Robert Hood / Minimal Nation style arpeggios

Reverb, Delay & Spatial

SourceTopic
Studio BrootleDub techno tips — delay, reverb, saturation chains
Studio BrootleDub techno tutorial in Ableton
GearspaceDub techno reverb tips and tricks
MusicRadarReverb parameters explained
Another ProducerDelay & reverb time calculator (sync to BPM)

Filter Techniques & "Between" Sounds

SourceTopic
Noise EngineeringQuick patch: filter pinging technique
MOD WIGGLERWhy self-oscillate a filter?
KVR AudioSelf-oscillating filters in soft synths
MusicRadarHow to produce a white noise filter sweep
Studio BrootleAbleton Operator tutorial — FM textures

Harmony & Theory

SourceTopic
ChordooMelodic techno chord progressions for dark atmosphere
WikipediaPerfect fifth — the open voicing foundation